![]() Max retries: Number of retries when randomly sampling possible planting locations(default: 8) (Don't increase too much, can cause lag!)ĭispersion count: Maximum number of plants to place when dispersing (default: 5) Space requirement margin: Extra distance to make sure plants have enough space (default: 0.1) Server config (enforced by Mod Config Enforcer) Dispersion radius: Dispersion radius of the Seed Totem (default: 5)ĭispersion time: Time (in seconds) between each dispersion (default: 10) These are Pickable objects instead, they skip the Plant stage, but are permanent, so it should be fine to place them yourself. Notably this does not include the Berry Bushes from Planting Plus. This means it will include both "Carrot" & "Carrot Seeds" for example. ![]() The totem scans the Cultivator, anything that creates a Plant object is considered a "seed". Give the totem a whack to harvest all ready plants in the area. Hold the Use key to add all permitted seeds in Inventory. ![]() The green glow fades when the totem runs out of seeds, letting you know to add more. Limiting it to one type of seed solves this issue. It will always make sure that newly placed plants have enough room to grow, but it won't check to make sure that everything around it still has enough room to grow a totem is not that clever. Use a seed with the item hotkeys to restrict the totem to a single type of seed. The Seed Totem disperses stored seeds in an area around it. :warning: Also requires Mod Config Enforcer, not available on Thunderstore, get it here:
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